HexaBodyVR Demo
A downloadable game for Windows and Android
Recent Update:
New HurricanVR Integration Demo
New HexaBodyDemo using the latest updates to behave closer to Boneworks player.
Please disregard Anti Virus claims, I build my demo's using Unity IL2CPP to protect my code.
Description:
Demo for a Boneworks style hexabody player controller.
Please make sure to Calibrate your height after the game loads by sitting or standing upright and looking forwards and pressing the appropriate button based on your device mentioned below.
Controls:
Oculus:
- Calibrate Height: X
- Jump: A
- Crouch / Stand: Right Joystick
- Sprint: Click Left Joystick in
- Grab / Climb: Grip
Knuckles:
- Calibrate Height: X
- Jump: A
- Crouch / Stand: Right Joystick
- Sprint: Left Joystick Click
- Grab / Climb: Grip
Vive:
- Calibrate Height: Left Menu
- Jump: Right Menu (Sandwich)
- Crouch / Stand: Right TrackPad Down / Up + depress
- Sprint: Double click in left track pad and maintain momentum
- Grab / Climb: Grip
WMR
- Calibrate Height: Left Menu
- Jump: Right TrackPad down depress
- Crouch / Stand: Right Joystick
- Sprint: Right TrackPad - right depress
- Grab / Climb: Grip
Status | In development |
Platforms | Windows, Android |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Cloudwalkingames |
Tags | boneworks, minigames, steamvr, Unity, Virtual Reality (VR) |
Comments
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it is definitely less janky with the climbing then in boneworks that is for sure😂
Amazing work, this is a brilliant package from an amazing Dev 5*
Heck of an excellent physical movement system!!